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Kidô Senshi Gandamu Sandaboruto Dissenba Sukai (2016)

Kidô Senshi Gandamu Sandaboruto Dissenba Sukai (2016)

GENRESAnimation,Sci-Fi,War
LANGJapanese,English
ACTOR
Yûichi NakamuraRyohei KimuraToa YukinariSayaka Ôhara
DIRECTOR
Kou Matsuo

SYNOPSICS

Kidô Senshi Gandamu Sandaboruto Dissenba Sukai (2016) is a Japanese,English movie. Kou Matsuo has directed this movie. Yûichi Nakamura,Ryohei Kimura,Toa Yukinari,Sayaka Ôhara are the starring of this movie. It was released in 2016. Kidô Senshi Gandamu Sandaboruto Dissenba Sukai (2016) is considered one of the best Animation,Sci-Fi,War movie in India and around the world.

Universal Century 0079, during the One Year War, battles between the Earth Federation and Principality of Zeon break everywhere. Around the debris of Side 4, called the Thunderbolt sector, snipers from Zeon's Living Dead Division have been killing off EFSF's mobile suits one after another. Fiery pilot Io Fleming finds his archenemy among one of the snipers and dedicates himself to beating him, especially when he finds out that the sniper has lost both his legs. Piloting the prototype Full Armor Gundam, Io Fleming flies off fighting the snipers until ultimately comes face to face with Daryl Lorenz in the Psycho Zaku.

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Kidô Senshi Gandamu Sandaboruto Dissenba Sukai (2016) Reviews

  • Fully grown adults spout one-liners and kill each other in a colorful oversized toy line.

    CantileverCaribou2016-11-05

    A very short ONA (original net animation), of about 70 minutes, that takes place around the time of the original MSG series. While the storytelling is perhaps a bit muddled and simplistic, along with fairly simple undeveloped characters, at times, and the ending is very weak (probably not going to be explored further in a subsequent adaptations), there are a lot of compelling aspects to this ONA that makes it thoroughly watchable compared to most of the Gundam canon. They have a solid melding of 2D and 3D animation here that gives it a wonderful visual style and sense of movement, though I think I personally prefer certain sequences in pieces like Zeta, Char's Counterattack, and 0083. It's not cringeworthy like most combinations of 2D and 3D, and the two augment each other effectively. The art direction and colors are very well planned out by the staff, and the production is the most riveting Gundam has been in a long time. The palette is generally darker and there's a more discernible impact regarding the effects of war, often presented visually instead of just through dopey monologues. The POV shots from Daryl's perspective that occur numerous times are some of the most unnerving shots in the whole franchise. And a lot of impact is carried by the globs of blood floating in the zero gravity environment, from the cockpit, after a skirmish. All of the mains, though probably quite young seem to have a degree of maturity, which makes it certainly more shocking when the command brings in fresh soldiers, most not even looking 16, and refers to them as "expendables." Certainly one of the bleaker entries in the series. With such an emphasis on action and such a short running time, one really can't expect much in the way of character development. They're all a bit flat, yet there's a certainly visceral punch to each character that makes it work well within the context—the characters are engulfed in a gritty space battle, haunted by visions of their past, their lost home, pointless notions of honor and pride. It's all delightful melodrama that facilitates the energy of the carnage and the battles between the two leads. Easily one of the best Gundam soundtracks ever. Jazz, old pop songs with a somber mixture of lounge jazz and a bluesy vibe, and some rather odd sounding electronics—not the Jpop bookended intro and outro, along with the kitsch music that usually predominates. One of the best in the series, despite the usual trend towards style over substance being insisted upon—with style this good, it's easy to eschew a little substance. Up there with 0083, 0080, and Char's Counterattack in terms of animated action.

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  • Jazz trash

    ekanereziah2019-03-12

    Let's get this straight: Cowboy Bebop was bad. Its success was due to a large promotion and distribution investment and not much else. Sure to watchers who are new to anime are easy to charm, but it had ugly character design and below average animation. Why am I talking about Cowboy Bebop? Because the producers of Gundam Thunderbolt obviously thought it had some big merit, enough to take heavy inspiration and ruin the Gundam stage with obnoxious music that has nothing to do with space wars and mecha. They liked Cowboy Bebop too much to leave out characters with heinous personalities and haircuts who bring hate to themselves like black holes. So I found myself wishing Ghiren Zabi would just send in a Solar Ray to clean up that loathsome sector of space. As for the synopsis, we don't have much because supposedly spectacular Mobile Suit fights take up most of the time and I couldn't care less of the outcome. We have a detachment of crippled soldiers from Zeon who are being subject to experiments by Evangelion fans who connect their stumps to Zakus vs Federation drug addicts with bad taste in music. And that's it, I'm not joking. Don't waste your time with this crap.

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